
when using a level below 250, 50% of the experience will be used to pay off the death penalty, while the other 50% will be used to progress in the active skill.when using a level 250 (foraging skill for example), 100% of the experience the player gains will be used to pay back the death penalty.The refund of the death penalty has been altered as follows:.
When gaining a level, the visual effect will now be visible to everyone and not just the player who progressed. Thus, in the very first levels on Silan, it will therefore now possible to gain several consecutive levels at once. When gaining a skill level, the excess experience is no longer lost upon reaching next level. This means they appear on in five separate language channels. Translations in the Guild channel are now handled like those in the Universe channel. Automatic translation, by DeepL, has been activated on Team, League, Faction and Nation channels. A bug affecting the production of the 150 and 200 Outposts has been fixed. The Outposts now produce both materials and flowers at regular intervals, rather than either one or the other randomly. Access to the Guild Hall from an Outpost is no longer possible for a player involved in the conflict on that Outpost.
The same is true for two players involved in the same conflict but not on the same side. Neutrals in an Outpost conflict may not trade with a player involved in the conflict.
There is no longer a random choice of side upon entering the zone. a neutral player in an Outpost conflict can be present in the combat zone but cannot participate.
Neutral status is again possible on Outposts during FvF. Nexus Outposts are no longer subject to the 21-day guild members seniority restriction. #RYZOM DOWNLOAD PATCH#
A client and server patch and a server restart are scheduled for to implement the changes and additions described below.